Alien factions gather light from a white dwarf star at the end of the universe
Build structures that both nourish your people and provide you with benefits no other has at their disposal
shuffle the deck and deal the cards out to players
with each player trying to be the fastest operator on the line
players instead will receive victory points based on their personal power base
Tianxia roll & write Alien factions gather light fromUnify the fractured kingdoms or fall to chaos in the brutal twilight of ancient China's Warring States. 1 4 Players 60 120 Mins Ages 14+ Features: Civilization Empire Building, Area Majority Influence, Hand Management Theme: Strategy, Wargame, Ancient China, Cultural Development Description: The Warring States period was a pivotal ear in Chinese history, marked by constant warfare, significant bureaucratic and military reforms, and the consolidation